package Common  
{
	/**
	 * ...
	 * @author ...
	 */
	public class GameAction 
	{
		
		public static const ATTACK:int = 0;
		public static const HAND:int = 6;
		public static const FALL:int = 2;
		public static const HURT:int = 1;
		public static const DEFENCE:int = 10;
		public static const CRY:int = 9;
		public static const ANGER:int = 8;
		public static const SIT:int = 5;
		public static const STAND:int = 3;
		public static const THROW:int = 12;
		public static const BOW:int = 11;
		public static const MOVE:int = 4;
		public static const HAPPY:int = 7;
		
		public static const ACTIONCOUNT:int = 13;
		
		
		public static const ACTIONDELAY:int = int.MAX_VALUE;
		
		
		public static const COMMOMACTIONDELAY:int = 100;
		
		public static const TEAMLEADER:int = 25600;
		
		public function GameAction() 
		{

		}
		
		
	}

}